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Pay for what you actually make
A second of video costs more than a whole picture, so we count them separately. Credits are only taken when a result is delivered.
Enough to see whether this fits how you work.
- ✳100 credits when you sign up, and they never expire
- ✳Up to 200 more as you hit creation milestones
For one person shipping work every week.
- ✳2,500 credits a month
- ✳About 800 pictures, or ~28 short videos, or any mix
- ✳Save and reuse a voice
For heavy weeks and bigger projects.
- ✳8,000 credits a month
- ✳About 2,600 pictures, or ~90 short videos, or any mix
Or just buy credits once
One-time payment · No subscription · Never expire
Credit packs add credits only; they do not include or extend a subscription. Seedance 2.0 Standard, Seedance 2.5 and Veo require Creator or Studio. Talking-photo estimates are total 720p lip-sync time at 11 credits a second (each clip is up to 60 seconds), not counting a separately generated voice; you're charged for what's actually delivered.
So you can do the maths
| What you make | Costs | Takes about | 1,000 credits gets you |
|---|---|---|---|
| A picture (2K) | 3 credits | 20 seconds | ~330 of them |
| A big 4K picture for print | 5 credits | 40 seconds | ~200 of them |
| A voice line | 1 credit | 10 seconds | 1,000 of them |
| An 8-second video (720p) | from 88 credits | 1–2 minutes | ~11 of them |
| A talking photo (lip sync, 720p) | 11 credits a second | — | ~90 seconds in total |
| A 3D model | 89 credits (134 with PBR) | 3 minutes | ~11 of them |
They all use the same credit balance, so you can spend it however you like — all pictures, all video, or a mix. Credits are only taken when a result is delivered, so anything that fails costs nothing.
Try it before you pay
100 free credits when you sign up, and up to 200 more as you hit creation milestones. No card needed.